Difference between revisions of "Ogric wrath (talent)"
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You enter an ogric wrath for {{css|Str|5|12}} turns, increasing your stun and pinning resistances by 20% and all damage done by 10%. | You enter an ogric wrath for {{css|Str|5|12}} turns, increasing your stun and pinning resistances by 20% and all damage done by 10%. | ||
| − | In addition, whenever you miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). | + | In addition, whenever you use an infusion or rune, miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). |
Each charge grants 20% critical damage power and 5% critical strike chance. | Each charge grants 20% critical damage power and 5% critical strike chance. | ||
Revision as of 20:48, 25 May 2018
| Ogric Wrath | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Race | |
| Category | Ogre | |
| Requirements | Level (0,1,2,3,4) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 47–35cTL:10 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | You enter an ogric wrath for 5–12cSS:Str turns, increasing your stun and pinning resistances by 20% and all damage done by 10%.
In addition, whenever you use an infusion or rune, miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). Each charge grants 20% critical damage power and 5% critical strike chance. You lose a charge each time you deal a critical strike. The duration will increase with your Strength. | |
