Difference between revisions of "Precognition (talent)"
From Tales of Maj'Eyal
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{{Ability box | {{Ability box | ||
+ | |game_version=1.4.5 | ||
|image=Precognition.png | |image=Precognition.png | ||
|name=Precognition | |name=Precognition | ||
|category_type={{ct|Chronomancy}} | |category_type={{ct|Chronomancy}} | ||
|category={{c|Chronomancy}} | |category={{c|Chronomancy}} | ||
− | |require={{TalentReq/ | + | |require={{TalentReq/ChronoReq1}} |
− | |cost= | + | |cost=10 Paradox |
|cooldown=20 | |cooldown=20 | ||
− | |range= | + | |range={{cts|2|14}} + 10 |
− | |desc= | + | |desc=You peer into the future, sensing creatures and traps in a radius of {{cts|2|14}} + 10 for {{cts|2|10}} turns. |
− | You peer into the future, sensing creatures and traps in a radius of | + | If you know {{t|Foresight}} you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active. |
− | If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active. | + | |
}} | }} |
Revision as of 23:02, 6 March 2016
Precognition | ||
Game Version | 1.4.5 | |
---|---|---|
Category Type | Chronomancy | |
Category | Chronomancy | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 10 Paradox | |
Range | 2–14cTS + 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | You peer into the future, sensing creatures and traps in a radius of 2–14cTS + 10 for 2–10cTS turns.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active. |