Difference between revisions of "Precognition (talent)"

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{{Ability box
 
{{Ability box
 +
|game_version=1.4.5
 
|image=Precognition.png
 
|image=Precognition.png
 
|name=Precognition
 
|name=Precognition
 
|category_type={{ct|Chronomancy}}
 
|category_type={{ct|Chronomancy}}
 
|category={{c|Chronomancy}}
 
|category={{c|Chronomancy}}
|require={{TalentReq/TemporalReq1}}
+
|require={{TalentReq/ChronoReq1}}
|cost=5 Paradox
+
|cost=10 Paradox
 
|cooldown=20
 
|cooldown=20
|range=x
+
|range={{cts|2|14}} + 10
|desc=
+
|desc=You peer into the future, sensing creatures and traps in a radius of {{cts|2|14}} + 10 for {{cts|2|10}} turns.
You peer into the future, sensing creatures and traps in a radius of x for y turns.
+
If you know {{t|Foresight}} you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.
If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.
+
 
 
}}
 
}}

Revision as of 23:02, 6 March 2016

Precognition
Precognition.png
Game Version 1.4.5
Category Type Chronomancy
Category Chronomancy
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Activated
Cost 10 Paradox
Range 2–14cTS + 10
Cooldown 20
Travel Speed Instantaneous
Use Speed -
Description You peer into the future, sensing creatures and traps in a radius of 2–14cTS + 10 for 2–10cTS turns.

If you know Foresight you'll gain additional defense and chance to shrug off critical hits (equal to your Foresight bonuses) while Precognition is active.