Difference between revisions of "Template:LL"
From Tales of Maj'Eyal
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<includeonly><onlyinclude>{{#expr: {{{1|}}} + ({{#expr: {{{4|}}} * {{#expr: {{arsum|{{liferank/minadj|{{{2|}}} }}|{{liferank/maxadj|{{{2|}}}|{{{3|}}} }}|{{#expr:{{{3|}}}-1 }} }} }} }}) round 0 }} </includeonly></onlyinclude> | <includeonly><onlyinclude>{{#expr: {{{1|}}} + ({{#expr: {{{4|}}} * {{#expr: {{arsum|{{liferank/minadj|{{{2|}}} }}|{{liferank/maxadj|{{{2|}}}|{{{3|}}} }}|{{#expr:{{{3|}}}-1 }} }} }} }}) round 0 }} </includeonly></onlyinclude> | ||
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Latest revision as of 09:20, 15 February 2016
Use as {{ll|<base hp>|<rank>|<level>|<life_rating>}}
Can be used to determine the HP for a player or NPC, with the following input:
- <base hp> - The starting HP at level 1, or 'max_life variable' for the NPC
- <rank> - Defined as 'rank' for NPC; players always use '3'
- <level> - The level of the NPC or player
- <life_rating> - For players, class rating + race rating. For NPCs, defined as 'life_rating'
Returns a fixed value. This works for players, but most NPCs can vary from 0.5x to 1.5x the value. NPCs with 'fixed_rating = true' will use the single value only.
Does not count bonuses from Con!
Example: player Dwarf Berserker at level 10
{{LL|120|3|10|15}} gives 289
Example: Rantha the Worm at level 16 (boss with fixed life rating)
{{LL|230|4|16|17}} gives 1052