Difference between revisions of "Arcane shield (talent)"
From Tales of Maj'Eyal
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Each time you receive a direct heal (not a life regeneration effect), you automatically get a damage shield that is proportional to the heal value for 3 turns. | Each time you receive a direct heal (not a life regeneration effect), you automatically get a damage shield that is proportional to the heal value for 3 turns. | ||
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+ | This will replace an existing damage shield if the new shield value and duration would be greater than or equal to the old. | ||
The strength of the damage shield as a percentage of the heal value is {{cl|combat spell damage|100%|20|0|55.4%|354}}. | The strength of the damage shield as a percentage of the heal value is {{cl|combat spell damage|100%|20|0|55.4%|354}}. |
Revision as of 11:39, 29 February 2016
Arcane Shield | ||
Game Version | 1.4.4 | |
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Category Type | Spell | |
Category | Aegis | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Sustained | |
Cost | 50 Mana | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Surround yourself with protective arcane forces.
Each time you receive a direct heal (not a life regeneration effect), you automatically get a damage shield that is proportional to the heal value for 3 turns. This will replace an existing damage shield if the new shield value and duration would be greater than or equal to the old. The strength of the damage shield as a percentage of the heal value is 20–55.4%cL:100% as combat spell damage varies from 0–354. The shield value will increase with your Spellpower. Note: Combat spell damage here is defined as: [5]500cTSpD |