Difference between revisions of "Eye of the Forest"
From Tales of Maj'Eyal
								
												
				|  (Created page with "{{artifact |name=Eye of the Forest |unid= |type=cap |source=Nature |require= |rarity= |level= |cost= |tier= |basepower= |usestat= |damtype= |apr= |critical= |armor= |defense=+...") | MilesTiden (Talk | contribs)  m | ||
| Line 1: | Line 1: | ||
| {{artifact | {{artifact | ||
| |name=Eye of the Forest | |name=Eye of the Forest | ||
| − | |unid= | + | |unid=overgrown leather cap | 
| − | |type= | + | |type=armor / head | 
| − | |source= | + | |source={{Nat}} | 
| − | + | |rarity=200 | |
| − | |rarity= | + | |level=24-32 | 
| − | |level= | + | |cost=200 | 
| − | |cost= | + | |tier=3 | 
| − | |tier= | + | |defense=+8 | 
| − | + | |change_dam=+20% nature | |
| − | + | |penetration=+15% nature | |
| − | + | |immunity=+100% blindness | |
| − | + | |stats=+6 Cun, +8 Wil | |
| − | + | |abilities=Mental Save: +12 | |
| − | + | Talent mastery: +0.10 [[Moss (category)|Wild-gift/Moss]] | |
| − | |defense=+ | + | |
| − | + | See Invisible: +15 | |
| − | + | ||
| − | |change_dam=+20%  | + | See Stealth: +15 | 
| − | + | ||
| − | + | Infravision Radius: +2 | |
| − | + | ||
| − | + | Can be used to activate talent {{T|Earth Eyes}} (Talent Level 2, costing 35 power out of 35) | |
| − | + | ||
| − | + | ||
| − | + | ||
| − | |penetration=+15%  | + | |
| − | |immunity=+100%  | + | |
| − | |stats=+6  | + | |
| − | |abilities=+12  | + | |
| |description=''This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.'' | |description=''This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.'' | ||
| }} | }} | ||
Revision as of 22:56, 9 March 2016
| Eye of the Forest | |||||||
|---|---|---|---|---|---|---|---|
| (no image) | Un-ID'ed name | overgrown leather cap | |||||
| Type | armor / head | ||||||
| Power source | Nature | ||||||
| Requirement | - | ||||||
| Rarity | Level range | Cost | Tier | ||||
| 200 | 24-32 | 200 | 3 | ||||
| Combat statistics | |||||||
| Base Power | Uses Stat | Damage Type | APR | Critical | Armor | Defense | Fatigue | 
| - | - | - | - | - | - | +8 | - | 
| Modifiers | |||||||
| Damage On Hit | Changes Damage | Damage Conversion | Damage When Wearer Hit | ||||
| - | +20% nature | - | - | ||||
| Movement Speed | Maximum Encumbrance | Maximum Life | Healing Mod | ||||
| - | - | - | - | ||||
| Changes Resistances | Changes Resistances Penetration | ||||||
| - | +15% nature | ||||||
| Changes Immunities | +100% blindness | ||||||
| Changes Stats | +6 Cun, +8 Wil | ||||||
| Abilities | Mental Save: +12 Talent mastery: +0.10 Wild-gift/Moss See Invisible: +15 See Stealth: +15 Infravision Radius: +2 Can be used to activate talent Earth Eyes (Talent Level 2, costing 35 power out of 35) | ||||||
| Description | This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears. | ||||||


