Difference between revisions of "Eye of the Forest"

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(Created page with "{{artifact |name=Eye of the Forest |unid= |type=cap |source=Nature |require= |rarity= |level= |cost= |tier= |basepower= |usestat= |damtype= |apr= |critical= |armor= |defense=+...")
 
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{{artifact
 
{{artifact
 
|name=Eye of the Forest
 
|name=Eye of the Forest
|unid=
+
|unid=overgrown leather cap
|type=cap
+
|type=armor / head
|source=Nature
+
|source={{Nat}}
|require=
+
|rarity=200
|rarity=
+
|level=24-32
|level=
+
|cost=200
|cost=
+
|tier=3
|tier=
+
|defense=+8
|basepower=
+
|change_dam=+20% nature
|usestat=
+
|penetration=+15% nature
|damtype=
+
|immunity=+100% blindness
|apr=
+
|stats=+6 Cun, +8 Wil
|critical=
+
|abilities=Mental Save: +12
|armor=
+
Talent mastery: +0.10 [[Moss (category)|Wild-gift/Moss]]
|defense=+4
+
 
|fatigue=
+
See Invisible: +15
|on_hit=
+
 
|change_dam=+20% Nature
+
See Stealth: +15
|dam_conv=
+
 
|when_hit=
+
Infravision Radius: +2
|movspeed=
+
 
|enc=
+
Can be used to activate talent {{T|Earth Eyes}} (Talent Level 2, costing 35 power out of 35)
|maxlife=
+
|healmod=
+
|resistances=+10% Blight, +10% Blight Resistance Cap
+
|penetration=+15% Nature
+
|immunity=+100% Blindness
+
|stats=+6 Cunning. +3 Willpower
+
|abilities=+12 Mental save, Use to activate talent Earth Eyes(costing 45 power out of 50)
+
 
|description=''This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.''
 
|description=''This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.''
 
}}
 
}}

Revision as of 22:56, 9 March 2016

Eye of the Forest
(no image) Un-ID'ed name overgrown leather cap
Type armor / head
Power source Nature
Requirement -
Rarity Level range Cost Tier
200 24-32 200 3
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
- - - - - - +8 -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- +20% nature - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
- +15% nature
Changes Immunities +100% blindness
Changes Stats +6 Cun, +8 Wil
Abilities Mental Save: +12

Talent mastery: +0.10 Wild-gift/Moss

See Invisible: +15

See Stealth: +15

Infravision Radius: +2

Can be used to activate talent Earth Eyes (Talent Level 2, costing 35 power out of 35)

Description This leather cap is overgrown with a thick moss, except for around the very front where an eye, carved of wood, rests. A thick green slime slowly pours from the corners of the eye, like tears.