Difference between revisions of "Aim (talent)"
From Tales of Maj'Eyal
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− | {{ | + | {{Ability_box |
|image=Aim.png | |image=Aim.png | ||
|name=Aim | |name=Aim | ||
+ | |game_version=1.5.2 | ||
|category_type={{ct|Technique}} | |category_type={{ct|Technique}} | ||
− | |category={{c| | + | |category={{c|Sniper}} |
− | |require={{TalentReq/ | + | |require={{TalentReq/TechsDexReqHigh3}} |
|use_mode=Sustained | |use_mode=Sustained | ||
− | |cost= | + | |cost=50 |
− | |cooldown= | + | |cooldown=30 |
− | |use_speed= | + | |travel_speed=Instantaneous |
+ | |use_speed=Weapon | ||
|desc= | |desc= | ||
− | + | Enter a calm, focused stance, increasing your physical power and accuracy by {{cs|(0.1 * Dex * Talent Level)|4|0|54|50}}, projectile speed by 56%, and the chance to mark targets by an additional 2%. | |
− | + | This makes your shots more effective at range, increasing all damage dealt by 2.2% per tile travelled beyond 3, to a maximum of 11.1% damage at range 8 | |
− | + | The physical power and accuracy increase with your Dexterity. | |
− | + | ||
− | + | ||
}} | }} |
Revision as of 02:47, 5 April 2017
Aim | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Technique | |
Category | Sniper | |
Requirements | Lvl (18,19,20,21,22) Dex (38,40,42,44,46) | |
Use Mode | Sustained | |
Cost | 50 | |
Range | Melee/Personal | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Enter a calm, focused stance, increasing your physical power and accuracy by 4–54cS as (0.1 * Dex * Talent Level) varies from 0–50, projectile speed by 56%, and the chance to mark targets by an additional 2%.
This makes your shots more effective at range, increasing all damage dealt by 2.2% per tile travelled beyond 3, to a maximum of 11.1% damage at range 8 The physical power and accuracy increase with your Dexterity. |