Difference between revisions of "Trap mastery (talent)"
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{{Ability_box | {{Ability_box | ||
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|game_version=1.5.2 | |game_version=1.5.2 | ||
|name=Trap mastery | |name=Trap mastery |
Revision as of 01:07, 7 April 2017
Trap mastery | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Cunning | |
Category | Trapping | |
Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | - | |
Travel Speed | Instantaneous | |
Use Speed | Standard | |
Description | This talent allows you to prepare up to 1 different trap(s) of tier 1 or less for later deployment. (Use this ability to select which to prepare.)
Designs known: Tier 1: Disarming Trap Traps prepared this way are difficult to detect (15 detection 'power') and disarm (19 disarm 'power') based on your Cunning. They gain +34% effectiveness, and can be deployed without breaking stealth 22% of the time. |