Difference between revisions of "Pin down (talent)"
From Tales of Maj'Eyal
								
												
				|  (Created page with "{{Ability box |image=Pinning shot.png |name=Pin Down |game_version=1.5.2 |category_type={{ct|Technique}} |category={{c|Archery Training}} |require={{TalentReq/TechsDexReq2}} |...") | |||
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| {{Ability box | {{Ability box | ||
| − | |image= | + | |image=Pin_down.png | 
| |name=Pin Down | |name=Pin Down | ||
| |game_version=1.5.2 | |game_version=1.5.2 | ||
Revision as of 02:02, 7 April 2017
| Pin Down | ||
|   | ||
| Game Version | 1.5.2 | |
|---|---|---|
| Category Type | Technique | |
| Category | Archery Training | |
| Requirements | Lvl (4,5,6,7,8) Dex (20,22,24,26,28) | |
| Use Mode | Activated | |
| Cost | 10 Stamina | |
| Range | Archery Range | |
| Cooldown | 9 | |
| Travel Speed | Instantaneous | |
| Use Speed | Archery | |
| Description | You fire a shot for 120% damage that attempts to pin your target to the ground for 2 turns, as well as giving your next Steady Shot or Shoot 100% increased chance to critically hit and mark (regardless of whether the pin succeeds). This shot has a 20% chance to mark the target. | |


