Difference between revisions of "Explosive shot (talent)"
From Tales of Maj'Eyal
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|name=Explosive Shot | |name=Explosive Shot | ||
|game_version=1.5.2 | |game_version=1.5.2 |
Revision as of 02:25, 7 April 2017
Explosive Shot | ||
Game Version | 1.5.2 | |
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Category Type | Technique | |
Category | Munitions | |
Requirements | Lvl (14,15,16,17,18) Dex (30,32,34,36,38) | |
Use Mode | Activated | |
Cost | 18 Stamina | |
Range | Archery Range | |
Cooldown | 12 | |
Travel Speed | Instantaneous | |
Use Speed | Weapon | |
Description | Fires a special shot based on currently loaded ammo:
Incendiary - Fire a shot that deals 101% weapon damage as fire and covers targets in radius 1 in sticky pitch for 3 turns, reducing global speed by 12% and increasing fire damage taken by 13%. Venomous - Fire a shot that deals 101% weapon damage as nature and explodes into a radius 1 cloud of crippling poison for 3 turns, dealing nature damage each turn, and giving affected targets a 12% chance to fail a talent usage. Piercing - Fire a shot that explodes into a radius 1 burst of shredding shrapnel, dealing 101% weapon damage as physical and removing 1 beneficial physical effect(s) or sustain(s). The poison damage dealt increases with your Physical Power, and status chance increases with your Accuracy. |