Difference between revisions of "Dual weapon mastery (talent)"
From Tales of Maj'Eyal
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|use_mode=Passive | |use_mode=Passive | ||
|desc= | |desc= | ||
− | Your offhand weapon damage penalty is reduced to {{ctl|0|40|20}} | + | Your offhand weapon damage penalty is reduced to {{ctl|0%|40|20%}}. Up to {{css|Cun|2|3}} times a turn, you have a {{cl|(Talent Level * Dex)|90%|15|20|60%|250}} chance to parry up to (offhand weapon damage * {{ctl|1|.6|.8}}) damage from a melee or ranged attack. The number of parries increases with your Cunning. (A fractional parry has a reduced chance to succeed.) |
A successful parry reduces damage like armor (before any attack multipliers) and prevents critical strikes. It is difficult to parry attacks from unseen attackers and you cannot parry with a mindstar. | A successful parry reduces damage like armor (before any attack multipliers) and prevents critical strikes. It is difficult to parry attacks from unseen attackers and you cannot parry with a mindstar. | ||
}} | }} |
Latest revision as of 07:48, 7 April 2017
Dual Weapon Mastery | ||
Game Version | 1.5.2 | |
---|---|---|
Category Type | Technique | |
Category | Duelist | |
Requirements | Lvl (0,1,2,3,4) Dex (12,14,16,18,20) | |
Use Mode | Passive | |
Cost | - | |
Range | - | |
Cooldown | - | |
Travel Speed | - | |
Use Speed | - | |
Description | Your offhand weapon damage penalty is reduced to 40–20%cTL:0%. Up to 2–3cSS:Cun times a turn, you have a 15–60%cL:90% as (Talent Level * Dex) varies from 20–250 chance to parry up to (offhand weapon damage * .6–.8cTL:1) damage from a melee or ranged attack. The number of parries increases with your Cunning. (A fractional parry has a reduced chance to succeed.)
A successful parry reduces damage like armor (before any attack multipliers) and prevents critical strikes. It is difficult to parry attacks from unseen attackers and you cannot parry with a mindstar. |