Difference between revisions of "Called shots (talent)"

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|desc=
You fire a disabling shot at a target's throat (or equivalent), dealing 111% weapon damage and silencing them for 2 turns.<br>
+
You fire a disabling shot at a target's throat (or equivalent), dealing {{cTWD|70|150%}} weapon damage and silencing them for {{cTS|2|5}} turns.<br>
If the target is marked, you consume the mark to fire two secondary shots at their arms and legs (or other appendages) dealing 28% damage, reducing ther movement speed by 50% and disarming them for the duration.<br>
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If the target is marked, you consume the mark to fire two secondary shots at their arms and legs (or other appendages) dealing {{cTWD|17.5|37.5%}} damage, reducing ther movement speed by 50% and disarming them for the duration.<br>
 
The status chance increases with your Accuracy.
 
The status chance increases with your Accuracy.
 
}}
 
}}

Latest revision as of 04:05, 10 April 2017

Called Shots
Called shots.png
Game Version 1.5.2
Category Type Technique
Category Archery Prowess
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 25 Stamina
Range Archery Range
Cooldown 15
Travel Speed Instantaneous
Use Speed Archery
Description You fire a disabling shot at a target's throat (or equivalent), dealing 70–150%cTWD weapon damage and silencing them for 2–5cTS turns.

If the target is marked, you consume the mark to fire two secondary shots at their arms and legs (or other appendages) dealing 17.5–37.5%cTWD damage, reducing ther movement speed by 50% and disarming them for the duration.
The status chance increases with your Accuracy.