Difference between revisions of "Marksmanship (category)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Created page with "{{:Master marksman (talent)}}{{:First blood (talent)}}{{:Flare (talent)}}{{:Trueshot (talent)}}<noinclude>Category:Category</noinclude>")
 
 
Line 1: Line 1:
{{:Master marksman (talent)}}{{:First blood (talent)}}{{:Flare (talent)}}{{:Trueshot (talent)}}<noinclude>[[Category:Category]]</noinclude>
+
{{:Master marksman (talent)}}
 +
{{:First blood (talent)}}
 +
{{:Flare (talent)}}
 +
{{:Trueshot (talent)}}
 +
<noinclude>[[Category:Category]]</noinclude>

Latest revision as of 03:27, 10 April 2017

Master Marksman
Master marksman.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Dex (18, 24, 30, 36, 42)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Increases Physical Power by (10 * Talent Level) and increases weapon damage by (22.36 * √ Talent Level)% when using bows or slings, as well as your reload rate by 0–2.7cTS:log.

In addition, your Shoot has a 15% chance to mark targets on hit.

The mark lasts for 5 turns, grants you visibility of the target (even through walls and other concealment), and causes them to become vulnerable to Headshot, Volley, and Called Shots.

Availability -


First Blood
First blood.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description You take advantage of unwary foes (those at or above 90% life). Against these targets, Shoot, Steady Shot, and Headshot bleed targets for 30–100%cTS additional damage over 5 turns and have a 50% chance to mark (if capable of marking).

In addition, your Steady Shot, Shoot, and Headshot now restore 1.5–4.5cTS stamina on hit.

Availability -


Flare
Flare 2017.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (8,9,10,11,12) Dex (28,30,32,34,36)
Use Mode Activated
Cost 4 Stamina
Range Archery Range
Cooldown 7
Travel Speed Instantaneous
Use Speed Archery Speed
Description Fire a shot at the target tile that blinds enemies for 2–4cTS turns, marks them for 2 turns, and illuminates the area within radius 2 for 4–7cTS turns. Enemies within the illuminated area lose [10]60cTStD:Dex defense and stealth power and cannot benefit from concealment.

The status chance increases with your Accuracy, and the defense reduction with your Dexterity.

Availability -


Trueshot
Trueshot.png
Game Version 1.5.2
Category Type Technique
Category Marksmanship
Requirements Lvl (12,13,14,15,16) Dex (36,38,40,42,44)
Use Mode Activated
Cost 30 Stamina
Range Melee/Personal
Cooldown 25
Travel Speed Instantaneous
Use Speed Instant
Description Enter a state of heightened focus for 4–7cTS turns. While in this state your ranged attack speed is increased by 10–30cTL:40, your shots do not consume ammo, and all shots capable of marking have their chance doubled.
Availability -