Difference between revisions of "Blood lock (talent)"
From Tales of Maj'Eyal
(Updated talent) |
|||
| Line 1: | Line 1: | ||
{{Ability box | {{Ability box | ||
| − | |image= | + | |image=Blood_lock_2017.png |
|name=Blood Lock | |name=Blood Lock | ||
|category_type={{ct|Corruption}} | |category_type={{ct|Corruption}} | ||
Revision as of 04:04, 13 April 2017
| Blood Lock | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Corruption | |
| Category | Torment | |
| Requirements | Level (4,5,6,7,8) Magic (20,22,24,26,28) | |
| Use Mode | Activated | |
| Cost | 12 Vim | |
| Range | 10 | |
| Cooldown | 16 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Reach out and touch the blood and health of your foes. Any creatures caught in the radius 2 ball will be unable to heal above their current life value (at the time of the casting) for 4–12cTS turns. | |
| Availability | - | |
