Difference between revisions of "Overcharge saws (talent)"
From Tales of Maj'Eyal
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| − | 1. Duration scales up to 11 turns at effective level 9. Next breakpoint is at effective level 11 | + | 1. Duration scales up to 11 turns at effective level 9. Next breakpoint is at effective level 11; 2. Talent mastery increase is softcapped at 40%. Even at mastery 2.5 it's still only 41%. |
| − | 2. Talent mastery increase is softcapped at 40%. Even at mastery 2.5 it's still only 41%. | + | |
Revision as of 02:04, 24 January 2018
| Overcharge Saws | ||
| ||
| Game Version | 1.4.6 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Butchery | |
| Requirements | Lvl (12,13,14,15,16) Cun (36,38,40,42,44) | |
| Use Mode | Activated | |
| Cost | 40 Steam | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | You temporarily overcharge the saw motors, increasing the effective talent level of all saw talents by 25–35%cTL:50% for 3–8cTL:20 turns. | |
NOTES: 1. Duration scales up to 11 turns at effective level 9. Next breakpoint is at effective level 11; 2. Talent mastery increase is softcapped at 40%. Even at mastery 2.5 it's still only 41%.
