Difference between revisions of "Ogric wrath (talent)"
From Tales of Maj'Eyal
Stinkstink (Talk | contribs) m |
Piranhamoe (Talk | contribs) (updated to 1.5.10) |
||
Line 10: | Line 10: | ||
You enter an ogric wrath for {{css|Str|5|12}} turns, increasing your stun and pinning resistances by 20% and all damage done by 10%. | You enter an ogric wrath for {{css|Str|5|12}} turns, increasing your stun and pinning resistances by 20% and all damage done by 10%. | ||
− | In addition, whenever you miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). | + | In addition, whenever you use an infusion or rune, miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). |
Each charge grants 20% critical damage power and 5% critical strike chance. | Each charge grants 20% critical damage power and 5% critical strike chance. |
Revision as of 20:48, 25 May 2018
Ogric Wrath | ||
Game Version | - | |
---|---|---|
Category Type | Race | |
Category | Ogre | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Activated | |
Cost | - | |
Range | Melee/Personal | |
Cooldown | 47–35cTL:10 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | You enter an ogric wrath for 5–12cSS:Str turns, increasing your stun and pinning resistances by 20% and all damage done by 10%.
In addition, whenever you use an infusion or rune, miss a melee attack or any damage you deal is reduced by a damage shield or similar effect you gain a charge of Ogre Fury(up to 5 charges, each lasts 7 turns). Each charge grants 20% critical damage power and 5% critical strike chance. You lose a charge each time you deal a critical strike. The duration will increase with your Strength. |