Difference between revisions of "Giant leap (talent)"
From Tales of Maj'Eyal
(Created talent) |
Piranhamoe (Talk | contribs) (updated to 1.5.10) |
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You accurately jump to the target and deal 200% weapon damage to all foes within radius 1 on impact as well as dazing them for 3 turns. | You accurately jump to the target and deal 200% weapon damage to all foes within radius 1 on impact as well as dazing them for 3 turns. | ||
| + | When you jump you free yourself from any stun, daze and pinning effects. | ||
The daze effect can be prevented with stun resistance or immunity, but will otherwise ignore physical saves. | The daze effect can be prevented with stun resistance or immunity, but will otherwise ignore physical saves. | ||
}} | }} | ||
Revision as of 01:46, 30 November 2018
| Giant Leap | ||
| ||
| Game Version | - | |
|---|---|---|
| Category Type | Prodigies | |
| Category | Dexterity | |
| Requirements | Dexterity 50 Have dealt over 50,000 damage with any weapon or unarmed attacks | |
| Use Mode | Activated | |
| Cost | - | |
| Range | 10 | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | You accurately jump to the target and deal 200% weapon damage to all foes within radius 1 on impact as well as dazing them for 3 turns.
When you jump you free yourself from any stun, daze and pinning effects. The daze effect can be prevented with stun resistance or immunity, but will otherwise ignore physical saves. | |
| Availability | - | |
