Difference between revisions of "Defense"

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Line 6: Line 6:
 
  + ([[Dexterity]] - 10) * 0.35  
 
  + ([[Dexterity]] - 10) * 0.35  
 
  + Defense bonuses from talents  
 
  + Defense bonuses from talents  
  + ([[Luck]]) * 0.4)
+
  + [[Luck]] * 0.4
  
 
Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value.
 
Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value.

Revision as of 02:51, 25 March 2013

Defense determines a character's ability to dodge physical attacks. Ranged Defense is a separate stat but uses the same formula.

The Defense formula is:

Defense bonuses from equipment
+ (Dexterity - 10) * 0.35 
+ Defense bonuses from talents 
+ Luck * 0.4

Raw Defense is rescaled to produce the final Defense value.