Difference between revisions of "Defense"
From Tales of Maj'Eyal
Draknodred (Talk | contribs) |
Draknodred (Talk | contribs) |
||
Line 6: | Line 6: | ||
+ ([[Dexterity]] - 10) * 0.35 | + ([[Dexterity]] - 10) * 0.35 | ||
+ Defense bonuses from talents | + Defense bonuses from talents | ||
− | + | + | + [[Luck]] * 0.4 |
Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value. | Raw Defense is [[rescaled combat stats|rescaled]] to produce the final Defense value. |
Revision as of 02:51, 25 March 2013
Defense determines a character's ability to dodge physical attacks. Ranged Defense is a separate stat but uses the same formula.
The Defense formula is:
Defense bonuses from equipment + (Dexterity - 10) * 0.35 + Defense bonuses from talents + Luck * 0.4
Raw Defense is rescaled to produce the final Defense value.