Difference between revisions of "Higher (category)"
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| − | {{: | + | {{:Wrath of the highborn (talent)}}{{:Overseer of nations (talent)}}{{:Born into magic (talent)}}{{:Highborn's bloom (talent)}}<noinclude>[[Category:Category]]</noinclude> |
Latest revision as of 17:42, 28 October 2019
| Wrath of the Highborn | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (0,1,2,3,4) | |
| Use Mode | Activated | |
| Cost | none | |
| Range | Melee/Personal | |
| Cooldown | 45–25cTL:5 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Call upon the power of the Highborn, increasing all damage by 11–25%cSS:mag and reducing all damage taken by 11–25%cSS:mag for 5 turns.
The bonus will increase with your Magic. | |
| Overseer of Nations | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
Their nature grants them better senses than other humans. Increase blindness immunity by 15–50%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 0,3–2,3cTS:log,0,2. At talent level 5, each time you hit a target you gain telepathy to all similar creatures in radius 15 for 5 turns. | |
| Born Into Magic | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (16,17,18,19,20) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | 15–5cTL:0 | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Highers were originally created during the Age of Allure by the human Conclave. They are imbued with magic at the very core of their being.
Increase spell save by 5–35cTS:0.75P and arcane resistance by 7–25%cTS. Also, when you cast a spell dealing damage, you gain a 20% bonus to the damage type for 5 turns. (This effect has a cooldown.) | |
| Highborn's Bloom | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (24,25,26,27,28) | |
| Use Mode | Activated | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | 45–30cTL:20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Activate some of your inner magic, using it to power your abilities. For the next 3–7.1cTL:10 turns all active talents will be used without resource cost.
Your resources must still be high enough to initially power the talent and failure rates (etc.) still apply. | |



