Difference between revisions of "Penitence"

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(Created page with "{{Artifact |name=Penitence |unid=glowing staff |type=Staff |source={{Arc}} |require=24 Mag |rarity=200 |level=10-18 |cost=200 |tier=2 |basepower=15-16.5 |usestat=120% Mag |apr...")
 
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|unid=glowing staff
 
|unid=glowing staff
 
|type=Staff
 
|type=Staff
|source={{Arc}}
+
|source={{Arc}}, {{nat}}
 
|require=24 Mag
 
|require=24 Mag
 
|rarity=200
 
|rarity=200
 
|level=10-18
 
|level=10-18
|cost=200
+
|cost=125-200
 
|tier=2
 
|tier=2
 
|basepower=15-16.5
 
|basepower=15-16.5
|usestat=120% Mag
+
|usestat=80% Mag
 
|apr=4
 
|apr=4
|damtype=Nature
+
|damtype={{Nature}}
|resistances=+30% blight
+
|resistances=+30% {{blight}}
 
|abilities=Spellpower: +15
 
|abilities=Spellpower: +15
 
Spell crit chance: +10%
 
Spell crit chance: +10%
  
Activates for curing diseases (uses 10 power, max power 60)
+
Spell save: +15
 +
 
 +
Damage affinity (heal): 20% {{nature}}
 +
 
 +
Talent granted: +1 {{t|Command Staff}}
 +
 
 +
Activates for curing diseases or poisons (uses 10 power, max power 60)
 +
 
 +
'''When wielded by a Shalore:'''
 +
*+10% {{blight}} resistance
 +
*+50% disease immunity
 
|description=''A powerful staff sent in secret to Angolwen by the Shaloren,''
 
|description=''A powerful staff sent in secret to Angolwen by the Shaloren,''
 
''to aid their fighting of the plagues following the Spellblaze.''
 
''to aid their fighting of the plagues following the Spellblaze.''
 +
 +
''Its power is not to harm, but to heal and protect.''
 
}}
 
}}

Revision as of 15:12, 13 November 2019

Penitence
(no image) Un-ID'ed name glowing staff
Type Staff
Power source Arcane, Nature
Requirement 24 Mag
Rarity Level range Cost Tier
200 10-18 125-200 2
Combat statistics
Base Power Uses Stat Damage Type APR Critical Armor Defense Fatigue
15-16.5 80% Mag Nature 4 - - - -
Modifiers
Damage On Hit Changes Damage Damage Conversion Damage When Wearer Hit
- - - -
Movement Speed Maximum Encumbrance Maximum Life Healing Mod
- - - -
Changes Resistances Changes Resistances Penetration
+30% Blight -
Changes Immunities -
Changes Stats -
Abilities Spellpower: +15

Spell crit chance: +10%

Spell save: +15

Damage affinity (heal): 20% Nature

Talent granted: +1 Command Staff

Activates for curing diseases or poisons (uses 10 power, max power 60)

When wielded by a Shalore:

  • +10% Blight resistance
  • +50% disease immunity
Description A powerful staff sent in secret to Angolwen by the Shaloren,

to aid their fighting of the plagues following the Spellblaze.

Its power is not to harm, but to heal and protect.