Difference between revisions of "Rush (talent)"
From Tales of Maj'Eyal
(Version 1.6.7) |
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{{Ability_box | {{Ability_box | ||
+ | |game_version=1.6.7 | ||
|image=Rush_2017.png | |image=Rush_2017.png | ||
|name=Rush | |name=Rush | ||
Line 9: | Line 10: | ||
|cost=22 Stamina | |cost=22 Stamina | ||
|cooldown={{CTL|0|36|20}} | |cooldown={{CTL|0|36|20}} | ||
+ | |travel_speed=instantaneous | ||
+ | |use_speed=Weapon | ||
|desc= | |desc= | ||
− | + | Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits. | |
− | + | ||
− | + | ||
You must rush from at least 2 tiles away. | You must rush from at least 2 tiles away. | ||
}} | }} |
Latest revision as of 16:01, 24 April 2020
Rush | ||
Game Version | 1.6.7 | |
---|---|---|
Category Type | Technique | |
Category | Combat techniques | |
Requirements | Level (0,1,2,3,4) Str or Dex (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 22 Stamina | |
Range | 6–10cTS | |
Cooldown | 36–20cTL:0 | |
Travel Speed | instantaneous | |
Use Speed | Weapon | |
Description | Rush toward a target enemy with incredible speed and perform a melee attack for 120% weapon damage that can daze the target for 3 turns if it hits.
You must rush from at least 2 tiles away. |