Difference between revisions of "Infestation (talent)"
From Tales of Maj'Eyal
								
												
				|  (changes) |  (Update based on commit "Revise Defiler talents": https://git.net-core.org/tome/t-engine4/commit/bb74a0810a5fc27e8acb4c15e261e2f9c53b8556) | ||
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| |use_speed=Spell | |use_speed=Spell | ||
| |desc= | |desc= | ||
| − | Your body has become a mass of living corruption, increasing your blight and acid resistance by {{ | + | Your body has become a mass of living corruption, increasing your blight and acid resistance by {{cts|10|25%}} and blight affinity by {{cts|7|20%}}. On taking damage greater than 15% of your maximum health, the damage will be reduced by {{CTL|50%|15|30%}} and a carrion worm mass will burst forth onto a nearby tile, attacking your foes for 5 turns.   | 
| You can never have more than 5 worms active from any source at a time.   | You can never have more than 5 worms active from any source at a time.   | ||
| When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing {{ctspd|10|70}} blight damage each turn and healing you for 33% of that amount. | When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing {{ctspd|10|70}} blight damage each turn and healing you for 33% of that amount. | ||
| }} | }} | ||
Revision as of 00:08, 18 September 2021
| Infestation | ||
|   | ||
| Game Version | 1.5.10 | |
|---|---|---|
| Category Type | Corruption | |
| Category | Rot | |
| Requirements | Level (10,11,12,13,14) Magic (22,24,26,28,30) | |
| Use Mode | Sustained | |
| Cost | 30 Vim | |
| Range | Melee/Personal | |
| Cooldown | 15 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell | |
| Description | Your body has become a mass of living corruption, increasing your blight and acid resistance by 10–25%cTS and blight affinity by 7–20%cTS. On taking damage greater than 15% of your maximum health, the damage will be reduced by 15–30%cTL:50% and a carrion worm mass will burst forth onto a nearby tile, attacking your foes for 5 turns. You can never have more than 5 worms active from any source at a time. When a carrion worm dies it will explode into a radius 2 pool of blight for 5 turns, dealing [10]70cTSpD blight damage each turn and healing you for 33% of that amount. | |


