Difference between revisions of "Leaves tide (talent)"

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(Updated to 1.7.4)
(Fixed max avoid chance)
 
Line 14: Line 14:
 
All foes hit by the leaves will start bleeding for (5 + {{ctmd|5|35}}) per turn (cumulative).
 
All foes hit by the leaves will start bleeding for (5 + {{ctmd|5|35}}) per turn (cumulative).
  
All allies hit will be covered in leaves, granting them (10 + {{ctmd|3|25}})% chance to completely avoid any damaging attack (max 40%).
+
All allies hit will be covered in leaves, granting them (10 + {{ctmd|3|25}})% chance to completely avoid any damaging attack (max 50%).
  
 
Damage and avoidance will increase with your Mindpower.
 
Damage and avoidance will increase with your Mindpower.

Latest revision as of 18:33, 25 October 2021

Leaves Tide
Leaves tide.png
Game Version 1.7.4
Category Type Wild-Gift
Category Mindstar Mastery
Requirements Level (8,9,10,11,12) Willpower (28,30,32,34,36)
Use Mode Activated
Cost 20 Equilibrium
Range Melee/Personal
Cooldown 25
Travel Speed Instantaneous
Use Speed Mind
Description Smash your psiblades into the ground, creating a tide of crystallized leaves circling you in a radius of 3 for 7 turns.

All foes hit by the leaves will start bleeding for (5 + [5]35cTMD) per turn (cumulative).

All allies hit will be covered in leaves, granting them (10 + [3]25cTMD)% chance to completely avoid any damaging attack (max 50%).

Damage and avoidance will increase with your Mindpower.

If you have two mindstars equipped, then:

  • Damage will be multiplied by (1 + (Sum of Mindstar Base Damages) / 50 )
  • Avoidance chance will be multiplied by (1 + (Sum of Mindstar Base Damages) / 112.5).