Difference between revisions of "Neverending peril (talent)"
From Tales of Maj'Eyal
m (Vyn moved page Neverending Peril (talent) to Neverending peril (talent): Adjusted capitalization for compatibility with templates) |
(Updated to 1.7.4) |
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{{Ability box | {{Ability box | ||
− | |game_version = | + | |game_version = 1.7.4 |
− | |image= | + | |image=Neverending peril.png |
|name=Neverending Peril | |name=Neverending Peril | ||
|category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
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|use_speed = Spell | |use_speed = Spell | ||
|desc= | |desc= | ||
− | In an effort to make your dread more annoying you focus a shell of darkness around it, rendering it fully invincible for | + | In an effort to make your dread more annoying you focus a shell of darkness around it, rendering it fully invincible for {{cts|3|9}} turns. |
− | + | ||
}} | }} |
Latest revision as of 21:07, 29 October 2021
Neverending Peril | ||
Game Version | 1.7.4 | |
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Category Type | Spell | |
Category | Dreadmaster | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 10 Mana, 1 Souls | |
Range | Melee/Personal | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Spell | |
Description | In an effort to make your dread more annoying you focus a shell of darkness around it, rendering it fully invincible for 3–9cTS turns. |