Difference between revisions of "Psyshot (talent)"
From Tales of Maj'Eyal
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Also activable for a shoot that deals {{ctwd|90|190%}} weapon damage as mind damage. | Also activable for a shoot that deals {{ctwd|90|190%}} weapon damage as mind damage. | ||
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+ | ''Note: The mindstar attack from this ability counts as a melee attack for bonuses applying to melee attacks.'' | ||
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Revision as of 08:02, 17 December 2021
Psyshot | ||
Game Version | 1.4.6 | |
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Category Type | Steamtech | |
Category | Psytech gunnery | |
Requirements | Dex (18, 24, 30, 36, 42) | |
Use Mode | Activated | |
Cost | 5 Steam + 4 Psi | |
Range | Steamgun range | |
Cooldown | 7 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Increases Physical Power by 0–50gtl and increases weapon damage by (22.36 * √Talent Level)% when using steamguns.
When your bullets hit a target your instinctively reach out to the impact and use the kinetic force to project a mindstar attack doing 70–250%cTWD damage (guaranteed hit), if you wield one in the offhand. This projection requires a pure mindstar, it will no work if extended into a psiblade. Also activable for a shoot that deals 90–190%cTWD weapon damage as mind damage. Note: The mindstar attack from this ability counts as a melee attack for bonuses applying to melee attacks. |