Difference between revisions of "Unknown tunnels"

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m (Last patch bumped the minimum spawn level to 18)
(Added end-of-dungeon reward)
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The second level has a fixed layout with some rectangular rooms on a lighted, open level, with some NPCs (see below). You will find a merchant (nonhostile), the [[Assassin Lord]], and assorted rogue-type henchmen. This is the body of the [[Trapped!]] quest.
 
The second level has a fixed layout with some rectangular rooms on a lighted, open level, with some NPCs (see below). You will find a merchant (nonhostile), the [[Assassin Lord]], and assorted rogue-type henchmen. This is the body of the [[Trapped!]] quest.
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REWARD: Solving said quest will give you access to an extra merchant (selling 'all sorts'), in Last Hope.
  
 
Of note is the presence of summoning traps, which when stepped on surrounds you with thieves. This can pose a significant danger for an unaware character, particularly if lightly armored or susceptible to sudden perforation.
 
Of note is the presence of summoning traps, which when stepped on surrounds you with thieves. This can pose a significant danger for an unaware character, particularly if lightly armored or susceptible to sudden perforation.

Revision as of 06:32, 10 June 2022

Unknown tunnels
Boss Assassin Lord
Floors 2
Level Range 8 to 18
Item Level Range 1 to 5
Size 30x30
Zone Effect none

Zone Information

The Unknown Tunnels are hidden and do not appear on the map. Rather, they are keyed by a random encounter on the world map (in Maj'Eyal). You must be at least level 18 for this encounter to occur. The encounter text is:

You find a hidden trap door, and hear cries for help from within...

Choosing to enter will put you on level 1 of the zone. The top level is a darkened maze of single-wide corridors, with no exit back to the surface, and only a single (randomly placed) exit leading downward.

The second level has a fixed layout with some rectangular rooms on a lighted, open level, with some NPCs (see below). You will find a merchant (nonhostile), the Assassin Lord, and assorted rogue-type henchmen. This is the body of the Trapped! quest.

REWARD: Solving said quest will give you access to an extra merchant (selling 'all sorts'), in Last Hope.

Of note is the presence of summoning traps, which when stepped on surrounds you with thieves. This can pose a significant danger for an unaware character, particularly if lightly armored or susceptible to sudden perforation.