Difference between revisions of "Rigor mortis (talent)"
From Tales of Maj'Eyal
								
												
				|  (Updated to 1.7.4) | m (Rigor mortis is in death category, not nightfall) | ||
| Line 4: | Line 4: | ||
| |name=Rigor Mortis | |name=Rigor Mortis | ||
| |category_type={{ct|Spell}} | |category_type={{ct|Spell}} | ||
| − | |category={{c| | + | |category={{c|Death}} | 
| |require={{TalentReq/SpellsReq1}} | |require={{TalentReq/SpellsReq1}} | ||
| |cost=20 Mana, 2 Souls | |cost=20 Mana, 2 Souls | ||
Latest revision as of 11:10, 25 October 2022
| Rigor Mortis | ||
|   | ||
| Game Version | 1.7.4 | |
|---|---|---|
| Category Type | Spell | |
| Category | Death | |
| Requirements | Lvl (0,1,2,3,4) Mag (12,14,16,18,20) | |
| Use Mode | Activated | |
| Cost | 20 Mana, 2 Souls | |
| Range | 10 | |
| Cooldown | 15 | |
| Travel Speed | Instantaneous | |
| Use Speed | Spell | |
| Description | Press your advantage when your foes are starting to crumble. For every detrimental effect on the target you deals [30]300cTSpD frostdusk damage (with diminishing returns) and reduce its global speed by 25% for one turn per effect (up to a maximum of 1–9cTS turns). The diminishing returns on damage bonus works this way: Total Damage = [30]300cTSpD * ( 1 + 1.5 * log10( Number of Detrimental Effects on Target ) ) Damage increases with your Spellpower. | |


