Difference between revisions of "Miasma engine (talent)"

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(Created page with "{{Ability box |image = Miasma engine.png |name = Miasma Engine |game_version = 1.7.6 |embers_version = 1.1.10 |category_type = {{ct|Steamtech}} |category = {{c|Chemical Warfar...")
 
 
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When a creature survives the miasma it becomes immune to it for 9 turns.
 
When a creature survives the miasma it becomes immune to it for 9 turns.
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''Note: The duration seems to be 3 turns, not 5 turns. "Miasma duration does not increase on re-apply" means that each time the talent is triggered the duration is set to 3 turns, rather than having 3 turns added onto the current duration.''
 
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Latest revision as of 03:13, 16 March 2024

Miasma Engine
Miasma engine.png
Game Version 1.7.6
Category Type Steamtech
Category Chemical Warfare
Requirements Lvl (10,11,12,13,14) Dex (22,24,26,28,30)
Use Mode Sustained
Cost 3 Steam drain
Range Melee/Personal
Cooldown 20
Travel Speed Instantaneous
Use Speed Steamtech
Description You repurpose your steam engine to emit a cloud of toxic, corrosive chemicals around you.

Each time you use a non-instant steamtech talent, you create a radius 3 cloud of miasma for 5 turns. All enemies within the miasma have 30–75%cTL:100 reduced healing and 3–7%cTL:10 chance to fail talent usage.

Each time miasma is reapplied the failure chance increases, up to 15–35%cTL:50 after 5 reapplications.

The first time each turn a target affected by miasma is hit by a melee or ranged attack the miasma seeps into their wounds, dealing an additional [10]150cTStmD Acid damage.

Miasma duration does not increase on re-apply.

When a creature survives the miasma it becomes immune to it for 9 turns.

Note: The duration seems to be 3 turns, not 5 turns. "Miasma duration does not increase on re-apply" means that each time the talent is triggered the duration is set to 3 turns, rather than having 3 turns added onto the current duration.