Difference between revisions of "Aim (talent)"

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(Created page with "{{Ability_box|image=Aim.png|name=Aim|category_type=Technique|category=Archery training|desc=You enter a calm, foc...")
 
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{{Ability_box|image=Aim.png|name=Aim|category_type=[[Technique (category type)|Technique]]|category=[[Archery training (category)|Archery training]]|desc=You enter a calm, focused stance, increasing your Physical Power (+X), Accuracy (+X), Armour penetration (+X), and critical chance (+X%), but reducing your firing speed by X% and making you unable to move. The effects will increase with your Dexterity.}}
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{{Ability_box|image=Aim.png|name=Aim|category_type=[[Technique (category type)|Technique]]|category=[[Archery training (category)|Archery training]]|desc=You enter a calm, focused stance, increasing your Physical Power by (4 + talent_level * Dex * 0.1), Accuracy by (4 + talent_level * Dex * 0.1), Armour penetration by (3 + talent_level * Dex * 0.1), and critical chance by (7 + talent_level * Dex * 0.1)%, but reducing your firing speed by (talent_level * 5)% and making you unable to move.
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The effects will increase with your Dexterity.}}

Revision as of 16:39, 26 May 2013

Aim
Aim.png
Game Version -
Category Type Technique
Category Archery training
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description You enter a calm, focused stance, increasing your Physical Power by (4 + talent_level * Dex * 0.1), Accuracy by (4 + talent_level * Dex * 0.1), Armour penetration by (3 + talent_level * Dex * 0.1), and critical chance by (7 + talent_level * Dex * 0.1)%, but reducing your firing speed by (talent_level * 5)% and making you unable to move.

The effects will increase with your Dexterity.