Difference between revisions of "Permadeath"
From Tales of Maj'Eyal
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(oh hell, rewrite a bit more....) |
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− | Permadeath | + | Permadeath determines whether your character's death is permanent, or just an irritating inconvenience. |
− | There are 3 | + | There are 3 Permadeath settings in the game: |
− | + | ||
* Adventure | * Adventure | ||
+ | * Roguelike | ||
* Exploration | * Exploration | ||
− | = | + | ==Adventure== |
− | + | This is the default setting. You get up to 7 extra lives, gaining one at experience levels 1, 2, 5, 7, 14, 24, and 35. Dying (with extra lives still unused) sends you to the [[Eidolon Plane]]. | |
− | = | + | ==Roguelike== |
− | + | On Roguelike, when you die your game is over, unless you have alternate means of resurrection. "You *are* your character." | |
− | =Exploration= | + | ==Exploration== |
Exploration is infinite lives, and is only available if you are on-line and are marked as a donator on the server. Once you start your game (and save) you can play offline. Exploration mode has its own set of [[Achievements]]. | Exploration is infinite lives, and is only available if you are on-line and are marked as a donator on the server. Once you start your game (and save) you can play offline. Exploration mode has its own set of [[Achievements]]. |
Revision as of 01:28, 4 June 2013
Permadeath determines whether your character's death is permanent, or just an irritating inconvenience.
There are 3 Permadeath settings in the game:
- Adventure
- Roguelike
- Exploration
Adventure
This is the default setting. You get up to 7 extra lives, gaining one at experience levels 1, 2, 5, 7, 14, 24, and 35. Dying (with extra lives still unused) sends you to the Eidolon Plane.
Roguelike
On Roguelike, when you die your game is over, unless you have alternate means of resurrection. "You *are* your character."
Exploration
Exploration is infinite lives, and is only available if you are on-line and are marked as a donator on the server. Once you start your game (and save) you can play offline. Exploration mode has its own set of Achievements.