Difference between revisions of "Unknown tunnels"
From Tales of Maj'Eyal
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:You find a hidden trap door, and hear cries for help from within... | :You find a hidden trap door, and hear cries for help from within... | ||
| − | Choosing to enter will put you on level 1 of the zone. | + | Choosing to enter will put you on level 1 of the zone. The top level is a darkened maze of single-wide corridors, with no exit back to the surface, and only a single (randomly placed) exit leading downward. |
| − | + | The second level has a fixed layout with some rectangular rooms on a lighted, open level, with some NPCs (see below). You will find a merchant (nonhostile), the [[Assassin Lord]], and assorted rogue-type henchmen. This is the body of the [[Trapped!]] quest. | |
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Revision as of 22:55, 24 June 2013
| Unknown tunnels | |
|---|---|
| Boss | Assassin Lord |
| Floors | 2 |
| Level Range | 8 to 18 |
| Item Level Range | 1 to 5 |
| Size | 30x30 |
| Zone Effect | none |
Zone Information
The Unknown Tunnels are hidden and do not appear on the map. Rather, they are keyed by a random encounter on the world map (in Maj'Eyal). You must be at least level 6 for this encounter to occur. The encounter text is:
- You find a hidden trap door, and hear cries for help from within...
Choosing to enter will put you on level 1 of the zone. The top level is a darkened maze of single-wide corridors, with no exit back to the surface, and only a single (randomly placed) exit leading downward.
The second level has a fixed layout with some rectangular rooms on a lighted, open level, with some NPCs (see below). You will find a merchant (nonhostile), the Assassin Lord, and assorted rogue-type henchmen. This is the body of the Trapped! quest.