Difference between revisions of "Slow motion (talent)"
From Tales of Maj'Eyal
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|require=Level: (12, 13, 14, 15, 16) | |require=Level: (12, 13, 14, 15, 16) | ||
(36, 38, 40, 42, 44) Dex | (36, 38, 40, 42, 44) Dex | ||
+ | |use_mode=sustained | ||
+ | |range=10 | ||
|cost=80 Stamina | |cost=80 Stamina | ||
|cooldown=30 | |cooldown=30 | ||
+ | |use_speed=1 turn | ||
|desc=Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%.}} | |desc=Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%.}} |
Revision as of 22:23, 28 June 2013
Slow motion | ||
Game Version | - | |
---|---|---|
Category Type | Technique | |
Category | Field control | |
Requirements | Level: (12, 13, 14, 15, 16)
(36, 38, 40, 42, 44) Dex | |
Use Mode | sustained | |
Cost | 80 Stamina | |
Range | 10 | |
Cooldown | 30 | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Your great dexterity allows you to see incoming projectiles (spells, arrows, ...), effectively slowing them down by min(90, 15 + talent_level * Dex / 10)%. |