Difference between revisions of "Perfect control (talent)"
From Tales of Maj'Eyal
Tomewikibot (Talk | contribs) (Created page with "{{Ability_box|image=Perfect control.png|name=Perfect control|category_type=Psionic|category=[[Finer energy manipulations (category)|Finer energy ma...") |
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− | {{Ability_box|image=Perfect control.png|name=Perfect control|category_type=[[Psionic (category type)|Psionic]]|category=[[Finer energy manipulations (category)|Finer energy manipulations]]|desc=Encase your body in a sheath of thought-quick forces, allowing you to control your body's movements directly without the inefficiency of dealing with crude mechanisms like nerves and muscles. Increases Accuracy by | + | {{Ability_box |
+ | |image=Perfect control.png | ||
+ | |name=Perfect control | ||
+ | |category_type=[[Psionic (category type)|Psionic]] | ||
+ | |category=[[Finer energy manipulations (category)|Finer energy manipulations]] | ||
+ | |require=Level: (10, 11, 12, 13, 14) | ||
+ | (22, 24, 26, 28, 30) Cun | ||
+ | |use_mode=Activated | ||
+ | |cost=15 Psi | ||
+ | |cooldown=50 | ||
+ | |use_speed=1 turn | ||
+ | |desc=Encase your body in a sheath of thought-quick forces, allowing you to control your body's movements directly without the inefficiency of dealing with crude mechanisms like nerves and muscles. Increases Accuracy by (15 + talent_level * (1-9)) and critical strike chance by (7.5 + talent_level * (1-9) / 2)% for (6, 7, 8, 9, 10) turns.}} |
Latest revision as of 18:10, 3 July 2013
Perfect control | ||
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Game Version | - | |
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Category Type | Psionic | |
Category | Finer energy manipulations | |
Requirements | Level: (10, 11, 12, 13, 14)
(22, 24, 26, 28, 30) Cun | |
Use Mode | Activated | |
Cost | 15 Psi | |
Range | Melee/Personal | |
Cooldown | 50 | |
Travel Speed | Instantaneous | |
Use Speed | 1 turn | |
Description | Encase your body in a sheath of thought-quick forces, allowing you to control your body's movements directly without the inefficiency of dealing with crude mechanisms like nerves and muscles. Increases Accuracy by (15 + talent_level * (1-9)) and critical strike chance by (7.5 + talent_level * (1-9) / 2)% for (6, 7, 8, 9, 10) turns. |