Difference between revisions of "Gather the threads (talent)"

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{{Ability_box|image=Gather the threads.png|name=Gather the threads|category_type=[[Chronomancy (category type)|Chronomancy]]|category=[[Timeline-threading (category)|Timeline-threading]]|desc=You begin to gather energy from other timelines. Your Spellpower will increase by X on the first turn and X more each additional turn. The effect ends either when you cast a spell, or after five turns. Eacn turn the effect is active, your Paradox will be reduced by X. This spell will not break Spacetime Tuning, nor will it be broken by activating Spacetime Tuning.}}
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{{Ability_box|image=Gather the threads.png|name=Gather the threads|category_type=[[Chronomancy (category type)|Chronomancy]]|category=[[Timeline Threading (category)|Timeline Threading]]|desc=You begin to gather energy from other timelines. Your Spellpower will increase by X on the first turn and X more each additional turn. The effect ends either when you cast a spell, or after five turns. Eacn turn the effect is active, your Paradox will be reduced by X. This spell will not break Spacetime Tuning, nor will it be broken by activating Spacetime Tuning.}}

Revision as of 10:39, 5 July 2013

Gather the threads
Gather the threads.png
Game Version -
Category Type Chronomancy
Category Timeline Threading
Requirements -
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown -
Travel Speed Instantaneous
Use Speed -
Description You begin to gather energy from other timelines. Your Spellpower will increase by X on the first turn and X more each additional turn. The effect ends either when you cast a spell, or after five turns. Eacn turn the effect is active, your Paradox will be reduced by X. This spell will not break Spacetime Tuning, nor will it be broken by activating Spacetime Tuning.