Difference between revisions of "Double strike (talent)"

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Deliver two quick punches that deal (50–80<sup>[[Scaling#cTWD|cTWD]]</sup> + Stance Bonus)% damage each, and switch your stance to Striking Stance.  If you already have Striking Stance active and Double Strike isn't on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).<br />
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Deliver two quick punches that deal 50–80%<sup>[[Scaling#cTWD|cTWD]]</sup> damage each, and switch your stance to Striking Stance.  If you already have Striking Stance active and Double Strike isn't on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).<br />
 
If either jab connects, you earn one combo point.  At talent level 4 or greater, if both jabs connect, you'll earn two combo points.
 
If either jab connects, you earn one combo point.  At talent level 4 or greater, if both jabs connect, you'll earn two combo points.
 
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Revision as of 13:41, 29 July 2014

Double strike
Double strike.png
Game Version -
Category Type Technique
Category Pugilism
Requirements Lvl (0,1,2,3,4) Dex (12,14,16,18,20)
Use Mode Activated
Cost None
Range Melee/Personal
Cooldown 3
Travel Speed Instantaneous
Use Speed 1 turn
Description Deliver two quick punches that deal 50–80%cTWD damage each, and switch your stance to Striking Stance. If you already have Striking Stance active and Double Strike isn't on cooldown, this talent will automatically replace your normal attacks (and trigger the cooldown).

If either jab connects, you earn one combo point. At talent level 4 or greater, if both jabs connect, you'll earn two combo points.