Difference between revisions of "Spin fate (talent)"
From Tales of Maj'Eyal
								
												
				|  (Fixed capitalization) |  (Updated talent) | ||
| Line 4: | Line 4: | ||
| |category_type=[[Chronomancy (category type)|Chronomancy]] | |category_type=[[Chronomancy (category type)|Chronomancy]] | ||
| |category=[[Chronomancy (category)|Chronomancy]] | |category=[[Chronomancy (category)|Chronomancy]] | ||
| − | |require= | + | |require={{TalentReq/TemporalReq4}} | 
| |use_mode=Passive | |use_mode=Passive | ||
| − | | | + | |desc= | 
| − | + | You've learned to make minor corrections in how future events unfold.  Each time you make a saving throw, all your saves are increased by 1–5<sup>[[Scaling#cTS|cTS:0.75P]]</sup> (stacking up to a maximum of five times).<br /> | |
| − | + | The effect will last 2–6<sup>[[Scaling#cTS|cTS:log]]</sup> turns, but the duration will refresh every time it's reapplied. | |
| − | + | ||
| − | + | ||
| }} | }} | ||
Revision as of 04:17, 30 July 2014
| Spin fate | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Chronomancy | |
| Category | Chronomancy | |
| Requirements | Level (12,13,14,15,16) Wil (36,38,40,42,44) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | You've learned to make minor corrections in how future events unfold.  Each time you make a saving throw, all your saves are increased by 1–5cTS:0.75P (stacking up to a maximum of five times). The effect will last 2–6cTS:log turns, but the duration will refresh every time it's reapplied. | |


