Difference between revisions of "Lacerating strikes (talent)"
From Tales of Maj'Eyal
								
												
				|  (Updated talent) | |||
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| |category=[[Scoundrel (category)|Scoundrel]] | |category=[[Scoundrel (category)|Scoundrel]] | ||
| |require={{TalentReq/CunsReq1}} | |require={{TalentReq/CunsReq1}} | ||
| − | |use_mode= | + | |use_mode=Sustained | 
| − | | | + | |desc= | 
| − | + | Rend your foe with every attack you do. All attacks now have a {{ctl|100%|20|60%}} chance of inflicting an additional {{ctwd|15|35%}} of your attack's damage in Bleeding damage, divided over ten turns. | |
| − | + | }} | |
| − | + | ||
| − | + | ||
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Revision as of 18:23, 6 August 2014
| Lacerating strikes | ||
|   | ||
| Game Version | - | |
|---|---|---|
| Category Type | Cunning | |
| Category | Scoundrel | |
| Requirements | Level (0,1,2,3,4) Cun (12,14,16,18,20) | |
| Use Mode | Sustained | |
| Cost | - | |
| Range | Melee/Personal | |
| Cooldown | - | |
| Travel Speed | Instantaneous | |
| Use Speed | - | |
| Description | Rend your foe with every attack you do. All attacks now have a 20–60%cTL:100% chance of inflicting an additional 15–35%cTWD of your attack's damage in Bleeding damage, divided over ten turns. | |


