Difference between revisions of "Totality (talent)"

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(Updated talent)
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{{Ability_box
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{{Ability box
 
|image=Totality.png
 
|image=Totality.png
 
|name=Totality
 
|name=Totality
|category_type=[[Celestial (category type)|Celestial]]
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|category_type={{ct|Celestial}}
|category=[[Eclipse (category)|Eclipse]]
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|category={{c|Eclipse}}
|require={{Template:TalentReq/DiviReq2}}
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|require={{TalentReq/DiviReq2}}
|use_mode=Activated
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|cost=10 Positive and 10 Negative
|range=5
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|cost=10 Positive 10 Negative
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|cooldown=30
 
|cooldown=30
 
|use_speed=1 turn
 
|use_speed=1 turn
|desc=Increases your light and darkness resistance penetration by (5 + ((Cun/10) * talent_level))% for (4 + (talent_level, rounded up)) turns, and reduces the cooldown of all Celestial skills by (1 + (talent_level, rounded up)). The resistance penetration will increase with your Cunning.}}
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|desc=
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For {{cts|5|9}} turns, reduce the cooldown of all {{ct|Celestial}} skills by {{cts|2|6}}, and increase your light and darkness resistance penetration by {{cl|(Cun * Talent Level)|100%|5|0|55%|500}}.
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The resistance penetration will increase with your Cunning.
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}}

Revision as of 04:48, 23 August 2014

Totality
Totality.png
Game Version -
Category Type Celestial
Category Eclipse
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Activated
Cost 10 Positive and 10 Negative
Range Melee/Personal
Cooldown 30
Travel Speed Instantaneous
Use Speed 1 turn
Description For 5–9cTS turns, reduce the cooldown of all Celestial skills by 2–6cTS, and increase your light and darkness resistance penetration by 5–55%cL:100% as (Cun * Talent Level) varies from 0–500.

The resistance penetration will increase with your Cunning.