Difference between revisions of "Irresistible sun (talent)"

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(Created talent)
 
(Damage is per turn)
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|cooldown=10
 
|cooldown=10
 
|desc=
 
|desc=
For 6 turns you gain the mass and power of a star, drawing all creatures within radius 5 toward you and dealing (50 + 1.7 * Strength) damage, split evenly between fire/light/physical, to all affected foes.
+
For 6 turns you gain the mass and power of a star, drawing all creatures within radius 5 toward you and dealing (50 + 1.7 * Strength) damage per turn, split evenly between fire/light/physical, to all affected foes.
  
 
The damage dealt by Irresistible Sun increases with proximity, growing linearly from 100% of base damage at range 5 to a maximum of 150% base damage at range 1.
 
The damage dealt by Irresistible Sun increases with proximity, growing linearly from 100% of base damage at range 5 to a maximum of 150% base damage at range 1.

Revision as of 23:26, 27 August 2014

Irresistible Sun
Irresistible sun.png
Game Version -
Category Type Prodigies
Category Strength
Requirements Strength 50
Have dealt over 50,000 light or fire damage
Use Mode Activated
Cost -
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description For 6 turns you gain the mass and power of a star, drawing all creatures within radius 5 toward you and dealing (50 + 1.7 * Strength) damage per turn, split evenly between fire/light/physical, to all affected foes.

The damage dealt by Irresistible Sun increases with proximity, growing linearly from 100% of base damage at range 5 to a maximum of 150% base damage at range 1.

The pull effect is applied before the damage.