Difference between revisions of "Vile poisons (talent)"
From Tales of Maj'Eyal
(Linked poisons) |
(Added extra poisons. Fixed description.) |
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*Level 4: {{t|Crippling Poison}} | *Level 4: {{t|Crippling Poison}} | ||
*Level 5: {{t|Stoning Poison}} | *Level 5: {{t|Stoning Poison}} | ||
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Coating your weapons in poisons does not break stealth. | Coating your weapons in poisons does not break stealth. | ||
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Every time you hit a creature with one of your weapons, you have a (20 + 5 * Talent Level)% chance to randomly apply one of your active poisons. | Every time you hit a creature with one of your weapons, you have a (20 + 5 * Talent Level)% chance to randomly apply one of your active poisons. | ||
| − | + | If the target is already poisoned, the chance is divided by (1 + Number of Existing Poisons). | |
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| + | New poisons can also be learned from special teachers in the world: | ||
| + | *{{t|Vulnerability Poison}} | ||
}} | }} | ||
Revision as of 07:58, 30 August 2014
| Vile poisons | ||
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| Game Version | - | |
|---|---|---|
| Category Type | Cunning | |
| Category | Poisons | |
| Requirements | Level (10,11,12,13,14) Cunning (22,24,26,28,30) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description | Learn how to coat your melee weapons, sling and bow ammo with poison. Each level, you will learn a new kind of poison:
Coating your weapons in poisons does not break stealth. You may only have two poisons active at once. Every time you hit a creature with one of your weapons, you have a (20 + 5 * Talent Level)% chance to randomly apply one of your active poisons. If the target is already poisoned, the chance is divided by (1 + Number of Existing Poisons). New poisons can also be learned from special teachers in the world: | |
