Difference between revisions of "Overseer of nations (talent)"
From Tales of Maj'Eyal
								
												
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| − | {{  | + | {{Ability box  | 
|image=Overseer of nations.png  | |image=Overseer of nations.png  | ||
| − | |name=Overseer of   | + | |name=Overseer of Nations  | 
| − | |category_type=  | + | |category_type={{ct|Race}}  | 
| − | |category=  | + | |category={{c|Higher}}  | 
|require={{TalentReq/RacialReq2}}  | |require={{TalentReq/RacialReq2}}  | ||
|use_mode=Passive  | |use_mode=Passive  | ||
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Their nature grants them better senses than other humans.  | Their nature grants them better senses than other humans.  | ||
| − | Increase blindness immunity by   | + | Increase blindness immunity by {{ctl|100%|10|40%}}, maximum sight range by {{cts|1|5|log}}, and increases existing infravision, and heightened senses range by {{cts|0.3|2.3|log|2S}}.  | 
}}  | }}  | ||
Revision as of 18:59, 30 August 2014
| Overseer of Nations | ||
 
 | ||
| Game Version | - | |
|---|---|---|
| Category Type | Race | |
| Category | Higher | |
| Requirements | Level (8,9,10,11,12) | |
| Use Mode | Passive | |
| Cost | - | |
| Range | - | |
| Cooldown | - | |
| Travel Speed | - | |
| Use Speed | - | |
| Description |  While Highers are not meant to rule other humans - and show no particular will to do so - they are frequently called to higher duties.
 Their nature grants them better senses than other humans. Increase blindness immunity by 10–40%cTL:100%, maximum sight range by 1–5cTS:log, and increases existing infravision, and heightened senses range by 0.3–2.3cTS:log,2S.  | |
