Difference between revisions of "Caustic golem (talent)"

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{{Ability_box
 
{{Ability_box
|image=
 
 
|name=Caustic golem
 
|name=Caustic golem
|category_type=[[Spell (category type)|Spell]]
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|category_type={{ct|Spell}}
|category=[[Acid alchemy (category)|Acid Alchemy]]
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|category={{c|Acid Alchemy}}
 
|require={{TalentReq/SpellsReq2}}
 
|require={{TalentReq/SpellsReq2}}
 
|use_mode=Passive
 
|use_mode=Passive
 
|desc=
 
|desc=
While [[Acid infusion (talent)|Acid Infusion]] is active, the explosions from your bombs will coat your golem in acid for 2–10<sup> [[Scaling#cS|cS]]</sup> turns as (0.03 * Spell Power * Talent Level) varies from 0–8.
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While {{t|Acid Infusion}} is active, the explosions from your bombs will coat your golem in acid for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}.
  
While coated, any melee hit agaist your golem has a 20–50%<sup> [[Scaling#cL|cL:100%L]]</sup> chance as (0.03 * Spell Power * Talent Level) varies from 0–8  to trigger a radius 4 cone of acid towards the attacker that does 5–120<sup> [[Scaling#cTSpD|cTSpD]]</sup> Acid damage to all caught inside. (This can only happen once per turn.)
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While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does {{ctspd|5|120}} Acid damage to all caught inside. (This can only happen once per turn.)
  
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The triggering chance is {{cl|(0.03 * Spellpower * Talent Level)|100%|20|0|55%|8}}.
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The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.
 
The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.
 
}}
 
}}

Revision as of 08:53, 7 September 2014

Caustic golem
(no image)
Game Version -
Category Type Spell
Category Acid Alchemy
Requirements Lvl (4,5,6,7,8) Mag (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description While Acid Infusion is active, the explosions from your bombs will coat your golem in acid for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.

While coated, any melee hit against your golem has a chance to trigger a radius 4 cone of acid towards the attacker that does [5]120cTSpD Acid damage to all caught inside. (This can only happen once per turn.)

The triggering chance is 20–55%cL:100% as (0.03 * Spellpower * Talent Level) varies from 0–8.

The effects increase with your talent level and with the Spellpower and damage modifiers of your golem.