Difference between revisions of "Precognition (talent)"

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(Updated talent)
(Cleanup)
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{{Ability_box
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{{Ability box
 
|image=Precognition.png
 
|image=Precognition.png
 
|name=Precognition
 
|name=Precognition
|category_type=[[Chronomancy (category type)|Chronomancy]]
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|category_type={{ct|Chronomancy}}
|category=[[Chronomancy (category)|Chronomancy]]
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|category={{c|Chronomancy}}
 
|require={{TalentReq/TemporalReq1}}
 
|require={{TalentReq/TemporalReq1}}
|use_mode=Activated
 
 
|cost=5 Paradox
 
|cost=5 Paradox
|range=Melee/Personal
 
 
|cooldown=10
 
|cooldown=10
|use_speed=1 turn
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|desc=
|desc=You peer into the future, allowing you to explore your surroundings for 6–14<sup>[[Scaling#cTS|cTS]]</sup> turns. When Precognition expires, you'll return to the point in time you first cast the spell.  Dying with precognition active will end the spell prematurely.<br />
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You peer into the future, allowing you to explore your surroundings for {{cts|6|14}} turns. When Precognition expires, you'll return to the point in time you first cast the spell.  Dying with precognition active will end the spell prematurely.
This spell splits the timeline.  Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.<br />
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 +
This spell splits the timeline.  Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.
 +
 
 
Splitting the timeline is difficult, you will only be protected after the current turn ends.
 
Splitting the timeline is difficult, you will only be protected after the current turn ends.
 
}}
 
}}

Revision as of 11:26, 7 September 2014

Precognition
Precognition.png
Game Version -
Category Type Chronomancy
Category Chronomancy
Requirements Level (0,1,2,3,4) Wil (12,14,16,18,20)
Use Mode Activated
Cost 5 Paradox
Range Melee/Personal
Cooldown 10
Travel Speed Instantaneous
Use Speed -
Description You peer into the future, allowing you to explore your surroundings for 6–14cTS turns. When Precognition expires, you'll return to the point in time you first cast the spell. Dying with precognition active will end the spell prematurely.

This spell splits the timeline. Attempting to use another spell that also splits the timeline while this effect is active will be unsuccessful.

Splitting the timeline is difficult, you will only be protected after the current turn ends.