Difference between revisions of "Pacification hex (talent)"
From Tales of Maj'Eyal
(Updated talent) |
(Fixed cost) |
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|require={{TalentReq/CorrsReq1}} | |require={{TalentReq/CorrsReq1}} | ||
|cooldown=20 | |cooldown=20 | ||
− | |cost=30 | + | |cost=30 Vim |
|range=10 | |range=10 | ||
|desc= | |desc= |
Latest revision as of 13:36, 9 September 2014
Pacification Hex | ||
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Game Version | - | |
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Category Type | Corruption | |
Category | Hexes | |
Requirements | Level (0,1,2,3,4) Magic (12,14,16,18,20) | |
Use Mode | Activated | |
Cost | 30 Vim | |
Range | 10 | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | - | |
Description | Hexes your target, dazing it and everything in a 2 radius ball around it for 3 turns, and giving a chance to daze affected targets again each turn for 20 turns.
The chance to daze is 0–36.8%cL:100% as [30]50cTSpD varies from 0–36.8. The chance will increase with your Spellpower. |