Difference between revisions of "Flash freeze (talent)"
From Tales of Maj'Eyal
(Cleanup) |
(Fixed use speed) |
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|cost=30 Mana | |cost=30 Mana | ||
|cooldown=20 | |cooldown=20 | ||
+ | |use_speed=0 | ||
|desc= | |desc= | ||
− | Invoke a blast of cold all around you with a radius of {{cts|2|6}}, doing {{ctspd|10|250}} Cold damage and freezing | + | Invoke a blast of cold all around you with a radius of {{cts|2|6}}, doing {{ctspd|10|250}} Cold damage and freezing enemies to the ground for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}. |
Affected creatures can still act, but cannot move. | Affected creatures can still act, but cannot move. |
Revision as of 18:48, 10 September 2014
Flash Freeze | ||
(no image) | ||
Game Version | - | |
---|---|---|
Category Type | Spell | |
Category | Frost Alchemy | |
Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
Use Mode | Activated | |
Cost | 30 Mana | |
Range | Melee/Personal | |
Cooldown | 20 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Invoke a blast of cold all around you with a radius of 2–6cTS, doing [10]250cTSpD Cold damage and freezing enemies to the ground for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8.
Affected creatures can still act, but cannot move. The duration will increase with your Spellpower. |