Difference between revisions of "Flash freeze (talent)"
From Tales of Maj'Eyal
								
												
				|  (Cleanup) |  (Fixed use speed) | ||
| Line 6: | Line 6: | ||
| |cost=30 Mana | |cost=30 Mana | ||
| |cooldown=20 | |cooldown=20 | ||
| + | |use_speed=0 | ||
| |desc= | |desc= | ||
| − | Invoke a blast of cold all around you with a radius of {{cts|2|6}}, doing {{ctspd|10|250}} Cold damage and freezing  | + | Invoke a blast of cold all around you with a radius of {{cts|2|6}}, doing {{ctspd|10|250}} Cold damage and freezing enemies to the ground for a duration of {{cs|(0.03 * Spellpower * Talent Level)|2|0|10|8}}. | 
| Affected creatures can still act, but cannot move. | Affected creatures can still act, but cannot move. | ||
Revision as of 18:48, 10 September 2014
| Flash Freeze | ||
| (no image) | ||
| Game Version | - | |
|---|---|---|
| Category Type | Spell | |
| Category | Frost Alchemy | |
| Requirements | Lvl (8,9,10,11,12) Mag (28,30,32,34,36) | |
| Use Mode | Activated | |
| Cost | 30 Mana | |
| Range | Melee/Personal | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Instant | |
| Description | Invoke a blast of cold all around you with a radius of 2–6cTS, doing [10]250cTSpD Cold damage and freezing enemies to the ground for a duration of 2–10cS as (0.03 * Spellpower * Talent Level) varies from 0–8. Affected creatures can still act, but cannot move. The duration will increase with your Spellpower. | |


