Difference between revisions of "Haste of the doomed (talent)"
From Tales of Maj'Eyal
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− | Hasten yourself out of phase, teleporting you to a specific location up to 4 spaces away. You can activate this talent up to twice within the same turn, but the second activation will not be instant. Afterwards you stay out of phase for 5 turns. In this state your defense is increased by {{css|Wil|7|25}} and all your resistances by {{css|Wil|7|25%}}. The bonus will increase with your Willpower | + | Hasten yourself out of phase, teleporting you to a specific location up to 4 spaces away. |
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+ | You can activate this talent up to twice within the same turn, but the second activation will not be instant. | ||
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+ | Afterwards you stay out of phase for 5 turns. In this state your defense is increased by {{css|Wil|7|25}} and all your resistances by {{css|Wil|7|25%}}. | ||
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+ | The bonus will increase with your Willpower. | ||
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Revision as of 04:41, 12 January 2015
Haste of the Doomed | ||
Game Version | - | |
---|---|---|
Category Type | Race | |
Category | Doomelf | |
Requirements | Level (0,1,2,3,4) | |
Use Mode | Activated | |
Cost | - | |
Range | 4 | |
Cooldown | 50–22cTL:5 | |
Travel Speed | Instantaneous | |
Use Speed | Instant | |
Description | Hasten yourself out of phase, teleporting you to a specific location up to 4 spaces away.
You can activate this talent up to twice within the same turn, but the second activation will not be instant. Afterwards you stay out of phase for 5 turns. In this state your defense is increased by 7–25cSS:Wil and all your resistances by 7–25%cSS:Wil. The bonus will increase with your Willpower. |