Difference between revisions of "Flexible combat (talent)"

From Tales of Maj'Eyal
Jump to: navigation, search
(Improved description)
(Nothing seems to cap Flexible combat at once per turn no matter the definition of turn)
Line 12: Line 12:
  
 
Dual wielding is treated as two weapon hits in one attack, so it will '''not''' grant an extra chance to execute Flexible Combat.
 
Dual wielding is treated as two weapon hits in one attack, so it will '''not''' grant an extra chance to execute Flexible Combat.
 
Flexible Combat can only activate once per turn.
 
 
}}
 
}}

Revision as of 15:44, 13 April 2015

Flexible Combat
Flexible combat.png
Game Version -
Category Type Prodigies
Category Strength
Requirements Strength 50
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description Each time that you make a melee attack you have a 60% chance to execute an additional unarmed strike.

Learning this talent allows you to see the combat stats on gloves.

Dual wielding is treated as two weapon hits in one attack, so it will not grant an extra chance to execute Flexible Combat.