Miasma engine (talent)
| Miasma Engine | ||
| ||
| Game Version | 1.7.6 | |
|---|---|---|
| Category Type | Steamtech | |
| Category | Chemical Warfare | |
| Requirements | Lvl (10,11,12,13,14) Dex (22,24,26,28,30) | |
| Use Mode | Sustained | |
| Cost | 3 Steam drain | |
| Range | Melee/Personal | |
| Cooldown | 20 | |
| Travel Speed | Instantaneous | |
| Use Speed | Steamtech | |
| Description | You repurpose your steam engine to emit a cloud of toxic, corrosive chemicals around you.
Each time you use a non-instant steamtech talent, you create a radius 3 cloud of miasma for 5 turns. All enemies within the miasma have 30–75%cTL:100 reduced healing and 3–7%cTL:10 chance to fail talent usage. Each time miasma is reapplied the failure chance increases, up to 15–35%cTL:50 after 5 reapplications. The first time each turn a target affected by miasma is hit by a melee or ranged attack the miasma seeps into their wounds, dealing an additional [10]150cTStmD Acid damage. Miasma duration does not increase on re-apply. When a creature survives the miasma it becomes immune to it for 9 turns. Note: The duration seems to be 3 turns, not 5 turns. "Miasma duration does not increase on re-apply" means that each time the talent is triggered the duration is set to 3 turns, rather than having 3 turns added onto the current duration. | |
| Availability | - | |
