Source Setup

From Tales of Maj'Eyal
Revision as of 13:06, 13 June 2013 by Canderel (Talk | contribs) (Removed SVN part, if people *really* want to know they can check the history)

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You can access the official ToME source code using Git. (Note: the official source repository was in Subversion until June 7, 2013. The old Subversion information will be kept on this page for a while, but you should ignore it unless there's a problem with the new Git repository.)

Git

The Git repository is available at http://git.net-core.org/public read-only to everyone.

In Linux/Unix, after installing Git:

git clone http://git.net-core.org/darkgod/t-engine4.git

This will create a directory named t-engine4 inside the current working directory.

If you need a Git client for Windows, you can download TortoiseGit.

Git Basics

A local Git repository is a complete mirror of the "origin" repository. It includes every revision of every file, all the commit messages, and so on.

If you're only going to retrieve changes from DarkGod's repository, and never make any changes of your own, then you can get by with the following commands:

  • Retrieve all new changes:
git fetch origin
  • Review the changes before applying them:
git log -p HEAD...origin
  • Apply the changes to your local working directory:
git merge origin

DarkGod still hasn't added revision tags to the repository, so there is currently no way to work with anything but the bleeding edge development code. This is still a work in progress -- both this document, and DarkGod's Git repository.

Git (Mirror)

The original Git repository is restored (updates every 10m) and is available from http://git.develz.org/.