Defensive throw (talent)

From Tales of Maj'Eyal
Revision as of 01:19, 6 August 2014 by Vyn (Talk | contribs) (Updated talent)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

Defensive throw
Defensive throw.png
Game Version -
Category Type Technique
Category Unarmed discipline
Requirements Lvl (4,5,6,7,8) Dex (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you avoid a melee blow while unarmed, you may throw the target to the ground.

The chance to attempt a throw is 0–50%cL:100% as ((5 + 0.05 * Cun) * Talent Level) varies from 0–50.

If the throw lands, the target will take [5]50cTPD damage and be dazed for 2 turns, or [10]75cTPD damage and be stunned for 2 turns if the target is grappled.

The number of throws you may attempt each turn is 0–2.24cS as (Str + Dex - 20) varies from 0–180.

The chance of a successful throw increases with your Accuracy, the damage scales with your Physical Power, and the number of attempts with your Strength and Dexterity.