Speed control (category)

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Celerity
Celerity.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (0,1,2,3,4) Magic (12,14,16,18,20)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you move you gain 10–30%cTS movement speed for 1–2cTS turns. This effect stacks up to three times but can only occur once per turn.
Availability -


Time Dilation
Time dilation.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (4,5,6,7,8) Magic (20,22,24,26,28)
Use Mode Passive
Cost -
Range -
Cooldown -
Travel Speed -
Use Speed -
Description When you use a non-instant chronomancy spell you gain (10–30cTS/200)% attack, spell, and mind speed for 1–2cTS turns. This effect stacks up to three times but can only occur once per turn.
Availability -


Haste
Haste.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (8,9,10,11,12) Magic (28,30,32,34,36)
Use Mode Activated
Cost 20 Paradox
Range Melee/Personal
Cooldown 24
Travel Speed Instantaneous
Use Speed Instant
Description Increases your global speed by 10–30%cTS for 6 game turns.
Availability -


Time Stop
Time stop.png
Game Version 1.4.5
Category Type Chronomancy
Category Speed Control
Requirements Level (12,13,14,15,16) Magic (36,38,40,42,44)
Use Mode Activated
Cost 48 Paradox
Range Melee/Personal
Cooldown 45–25cTL:10
Travel Speed Instantaneous
Use Speed Instant
Description Gain 1–3cTL:4 turns. During this time your damage will be reduced by 100%.
Availability -